The process allows users to acquire and install a specific type of customizable 2D fighting game engine on mobile devices operating on the Android platform. It involves locating a compatible version of the engine’s application package file, often abbreviated as APK, and transferring it to the Android device for installation. The downloaded engine then facilitates the implementation of customized characters, stages, and gameplay elements.
This acquisition provides the benefit of enabling portable, personalized gaming experiences. The historical context originates from the engine’s initial development for desktop operating systems, with subsequent adaptation to mobile platforms meeting a demand for on-the-go custom fighting game options. The significance lies in its accessibility to a broad audience, empowering users to create and play fighting games tailored to their individual preferences and share their creations with others.